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Thursday, 8 December 2005

2006 System Variables D-L

Posted on 10:12 by Unknown
Continuing from yesterday's posts,

From the help files... 2006 system variables beginning with the letters 'D' through 'L':

DRSTATE
Determines whether the Drawing Recovery window is active or not.
0
The Drawing Recovery window is not active
1
The Drawing Recovery window is active


DTEXTED
Specifies the user interface for editing single-line text.
0
Displays the In-Place Text Editor
1
Displays the Edit Text dialog box

DYNDIGRIP
Controls which dynamic dimensions are displayed during grip stretch editing. The
DYNDIVIS system variable must be set to 2, which displays all dynamic dimensions.
0
None
1
Resulting dimension
2
Length change dimension
4
Absolute angle dimension
8
Angle change dimension
16
Arc radius dimension
The
DYNMODE system variable turns Dynamic Input features on and off.

DYNDIVIS
Controls how many dynamic dimensions are displayed during grip stretch editing.
DYNDIGRIP controls which dynamic dimensions are displayed during grip stretch editing.
0
Only the first dynamic dimension in the cycle order
1
Only the first two dynamic dimensions in the cycle order
2
All dynamic dimensions, as controlled by the
DYNDIGRIP system variable
The
DYNMODE system variable turns Dynamic Input features on and off.

DYNMODE
Turns Dynamic Input features on and off. When all features are on, the context governs what is displayed.
When DYNMODE is set to a negative value, the Dynamic Input features are not visible, but the setting is stored. Press the Dyn button in the status bar to set DYNMODE to the corresponding positive value.
0
All off
1
Only pointer input on
2
Only dimensional input on
3
All on
When DYNMODE is set to anything but 0, you can turn off all features temporarily by holding down the temporary override key, F12.
Settings are on the Dynamic Input tab in the
Drafting Settings dialog box.

DYNPICOORDS
Controls whether pointer input uses relative or absolute format for coordinates.
0
Relative
1
Absolute
The
DYNMODE system variable turns Dynamic Input features on and off.

DYNPIFORMAT
Controls whether pointer input uses polar or Cartesian format for coordinates. This setting applies only to a second or next point.
0
Polar
1
Cartesian
The
DYNMODE system variable turns Dynamic Input features on and off.

DYNPIVIS
Controls when pointer input is displayed.
0
Only when you type at a prompt for a point
1
Automatically at a prompt for a point
2
Always
The
DYNMODE system variable turns Dynamic Input features on and off.

DYNPROMPT
Controls display of prompts in Dynamic Input tooltips.
0
Off
1
On
The
DYNMODE system variable turns Dynamic Input features on and off.

DYNTOOLTIPS
Controls which tooltips are affected by tooltip appearance settings.
0
Only Dynamic Input value fields
1
All drafting tooltips

ENTERPRISEMENU
Stores the CUI file name (if defined), including the path for the file name.

FULLPLOTPATH
Controls whether the full path of the drawing file is sent to the plot spooler.
0
Sends the drawing file name only
1
Sends the full path of the drawing file

GRIPDYNCOLOR
Controls the color of custom grips for dynamic blocks. The valid range is 1 to 255.

HPINHERIT
Controls the hatch origin of the resulting hatch when using Inherit Properties in HATCH and HATCHEDIT.
0
The hatch origin is taken from HPORIGIN
1
The hatch origin is taken from the source hatch object

HPOBJWARNING
Sets the number of hatch boundary objects that can be selected before displaying a warning message.

HPORIGIN
Sets the hatch origin point for new hatch objects relative to the current user coordinate system.

HPORIGINMODE
Controls how HATCH determines the default hatch origin point.
0
Hatch origins are set using HPORIGIN
1
Hatch origins are set using the bottom-left corner of the rectangular extents of the hatch boundaries
2
Hatch origins are set using the bottom-right corner of the rectangular extents of the hatch boundaries
3
Hatch origins are set using the top-right corner of the rectangular extents of the hatch boundaries
4
Hatch origins are set using the top-left corner of the rectangular extents of the hatch boundaries
5
Hatch origins are set using the center of the rectangular extents of the hatch boundaries

HPSEPARATE
Controls whether HATCH creates a single hatch object or separate hatch objects when operating on several closed boundaries.
0
A single hatch object is created
1
Separate hatch objects are created

INPUTHISTORYMODE
Controls the content and location of the display of a history of user input.
The setting is stored as a bitcode using the sum of the following values:
0
No history of recent input is displayed
1
History of recent input is displayed at the command line or in a dynamic prompt tooltip with access through Up Arrow and Down Arrow keys
2
History of recent input for the current command is displayed in the shortcut menu
4
History of recent input for all commands in the current session is displayed in the shortcut menu
8
Markers for recent input of point locations are displayed in the drawing

INTELLIGENTUPDATE
Controls the graphics refresh rate. The default value is 20 frames per second. If you encounter problems related to graphics generation or timing, turn off the variable by setting it to 0. INTELLIGENTUPDATE works by suppressing the graphics update until the timer expires. Subsequent updates reset the timer.
The performance improvement significantly affects updates for scripts and AutoLISP graphics. Those using regular AutoCAD commands will not see a noticeable difference in performance.

LAYERFILTERALERT
Deletes excessive layer filters to improve performance. When a drawing has 100 or more layer filters, and the number of layer filters exceeds the number of layers, LAYERFILTERALERT provides a method for deleting layer filters to improve performance.
0
Off
1
When the Layer Manager is opened, deletes all layer filters; no message is displayed
2
When the Layer Manager is opened, displays a message that states the problem, recommends deleting all filters, and offers a choice: "Do you want to delete all layer filters now?"
3
When the drawing is opened, displays a message that states the problem and offers to display a dialog box where you can choose which filters to delete

LOCKUI
Locks the position and size of toolbars and windows such as DesignCenter and Properties palette. Locked toolbars and windows can still be opened and closed and items can be added and deleted. To unlock them temporarily, hold down CTRL.
A lock icon in the status bar tray indicates whether toolbars and windows are locked. Right-click the icon to display locking options.
The setting is stored as a bitcode using the sum of the following values:
0
Toolbars and windows not locked
1
Docked toolbars locked
2
Docked windows locked
4
Floating toolbars locked
8
Floating windows locked

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